By Matthew Wilhelm Kapell,Andrew B.R. Elliott
What can global warfare process video games train us in regards to the fact of this complicated and multifaceted interval? Do the chances of fiddling with the earlier swap the way in which we comprehend background? If we include a colonialist's standpoint to beat 'primitive' tribes in Colonization, does this privilege a unique method of viewing historical past as benevolent intervention over imperialist enlargement? The fusion of those fields permits the editors to pose new questions about the ways that players engage with their video game worlds. Drawing those threads jointly, the gathering concludes by means of asking even if electronic video games - which signify background or ancient swap - modify the best way we, this day, comprehend heritage itself.
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Extra info for Playing with the Past: Digital Games and the Simulation of History
Playing with the Past: Digital Games and the Simulation of History by Matthew Wilhelm Kapell,Andrew B.R. Elliott